Product management, UX research, taxonomy, campaign and web design.
A release coordination dashboard for cross-functional programs. Leadership walks in and understands where things stand in about thirty seconds.
100,000 SKUs, ten teams, one catalog. A 60% cut in maintenance time.
A study of the delete button's UX/UI. 7,300 complaints sourced, one preventable $487k problem.
While I was managing design for OWC's digital ad campaigns, click-through grew 300%+ over six months.
OWC sustainability microsite. Logo, UX/UI.
In printmaking I prepare meticulously, then humidity, pressure, and the process itself change my mind for me. Illustration is the other half. Layers, saturation, and an undo button.
See what I make in the studio
My tech journey started in 2004 on a FIRST Robotics team focused on accessibility and human-centered automation. Twenty years later I'm product managing AI-powered tools at Apple.
Printmaking taught me to work within tight technical constraints without losing the creative thread. Turns out that's exactly what's needed between a content team debating typography and engineers scoping requirements.
More about me